What behavioral principles should educators be familiar with to understand student behavior?
Page 5: Reinforcement
As you just learned, educators can support behavioral change by delivering reinforcement after students engage in desired behaviors. However, to ensure that reinforcement is effective at changing the behavior, educators must ensure that it provides a meaningful payoff for the student.
Because there are multiple ways to gain reinforcement, students tend to engage in behaviors that they believe will have the best payoff based on past experiences. This is known as the matching law, which states that behavior occurs in direct proportion to the amount of available reinforcement. In other words, a behavior matches its reinforcement. For example, the more an educator responds to students who call out versus those who raise their hand, the more students will choose to call out instead. However, students’ likelihood of engaging in behaviors is dependent on the quality, immediacy, and magnitude of reinforcement, as well as the behavioral effort required to access reinforcement.
Note: Although these features are introduced separately for clarity, they never happen in isolation. In real-world situations, educators must always account for numerous and complex influences on behavior.
Features
Definition
Example
Quality
Quality refers to a student’s opinion of the reinforcement’s value, with more desirable reinforcement increasing the likelihood of behavioral engagement. A student is more likely to engage in a behavior when it leads to higher-quality reinforcement, which is based on individual preferences.
Marco enjoys being recognized by his teacher. If he sits quietly and watches his peers during a science experiment, his teacher occasionally walks by and says, “Good job working together” or “Keep it up.” But if he takes an active role in conducting and discussing the science experiment, his teacher says, “Wow, Marco, I love how you are helping your group! Your suggestion is very insightful.” Because his active role results in higher-quality reinforcement (i.e., individual behavior-specific praise), Marco is more likely to choose the latter option.
Immediacy
Immediacy refers to how quickly students receive reinforcement after a behavior, with faster payoffs increasing the likelihood of students engaging in the behavior.
Isabel wants a blue crayon for her art project. If she raises her hand to ask her teacher, she must wait two minutes before receiving the crayon. But if she asks a peer to borrow a crayon, she can get it right away. Because asking a peer results in more immediate reinforcement (i.e., getting the crayon without waiting), Isabel is more likely to choose the latter option.
Magnitude
Magnitude refers to the amount of reinforcement (e.g., how much, duration). The greater the amount of reinforcement received following a behavior, the higher the likelihood that a student will exhibit that behavior.
Samiya wants to jump rope on the playground. If she asks a friend to take a turn, she can use the jump rope for a few minutes before returning it. But if she takes the jump rope without asking, she can only use it for a few seconds before the peer takes it back. Because asking a friend results in a greater magnitude of reinforcement (i.e., a longer time), Samiya is more likely to choose the former option.
Behavioral Effort
Behavioral effort refers to the level of difficulty in demonstrating a behavior to access reinforcement, rather than being an aspect of the reinforcement itself. Therefore, when two behaviors will result in the same reinforcement, students will more likely engage in behaviors that take less effort.
Ben finds writing assignments challenging. If he writes three short sentences in his daily journal, he earns five points. And if he writes two complex paragraphs, he also earns five points. Because writing short sentences is an easier way to earn the same amount of reinforcement (i.e., five points), Ben is more likely to choose the former option.
Behavior goes where reinforcement flows.
Aubrey Daniels, 2001
Recognizing the features of reinforcement can help educators understand the purpose (or function) of a behavior and can provide insight into why students choose to engage in one behavior over another. Importantly, students do not typically weigh every option before exhibiting behaviors. Instead, their past experiences with reinforcing consequences determine which behaviors win out in the moment. In some cases, the behaviors that win out interfere with classroom instruction and student learning. This is commonly referred to as “disruptive” or “challenging” behavior.
Students who display such behavior often do so because its payoff is better than the payoff of another behavior—whether the reinforcement is higher quality, more immediate, larger, or easier to attain. Educators must take a step back and remind themselves that the behavior they view as challenging is occurring because it works for the student. However, when educators know their students and are purposeful about their use of reinforcement, they can provide tailored reinforcement to promote positive behavioral change.
In this interview, Barbara Allen discusses that for reinforcers to be effective in changing student behavior, they first must be meaningful to students.
What I do to make sure that reinforcement is effective in changing a student’s behavior is, number one, make sure that the reinforcer is meaningful to the student. Oftentimes school people like to put in reinforcers that they think will work, but it’s actually not reinforcing to the individual. I also reevaluate often to see if it is maintaining its effectiveness because sometimes a reinforcer will lose its value because of availability. “I had something last night, so this doesn’t matter to me as much today. Whereas if I didn’t get it for a while, I really do want that as an incentive.” I do preference assessments to determine what the kids like or what they would prefer to do. I like engaging in conversation during casual encounters to determine what reinforces are effective because during that time they will tell you and you’re not asking a whole lot of questions. They’re just talking. And then I listen to the comments that are made, and then I will go back and say, “Is this something that you would like to have?” And they will say, “Yes, it is” or “No, it isn’t.” I’m able to approach it by having them tell me rather than me say, “This is what you want.” I have also utilized how much effort is going to have to go into this. The student is saying, “What? How much am I going to have to do in order to get this?” And if they have too much to do, they’re not going to buy into it. If it’s too little, you’re going to have to reinforce way too often. So I try to find out what that happy medium is going to be and provide the reinforcer based on that. And then finally, I observe, observe, observe to see if it’s effective. And if it’s not, we go back and we reevaluate it.
Activity
For each situation below, identify which behavior the student is more likely to display and think about the various features of reinforcement that could be impacting each situation.
Caution: Remember that multiple features are always at work simultaneously. These examples have been simplified and therefore do not account for all real-world variables.
Max
Max enjoys playing basketball with his friends during recess. If Max cleans up his materials and lines up when the recess bell rings, he arrives at the basketball court on time and has 20 minutes to play. When he plays with his materials for a while before cleaning up, he arrives at recess after the game has already started and can only participate as a spectator.
Based on Max’s scenario, reflect on the questions below. Use the table to record your brief thoughts. Note: The text fields in the table are provided for reflection purposes only; your answers will not be saved and will not be available for downloading or printing.
What two behaviors can Max engage in? In the first column, enter the behaviors in the corresponding text fields for Behavior 1 and Behavior 2.
How do these two behaviors pay off? Think about the differences in the quality, immediacy, and magnitude of reinforcement these behaviors produce, as well as the effort they require. In the first two rows, enter your responses in the corresponding text fields.
Which behavior is Max more likely to engage in? In the last row, enter one identified behavior for each feature using the corresponding text fields. Type “unknown” if it is unclear which behavior Max is more likely to engage in.
To answer the question, “Which behavior is Max more likely to engage in?” we really need to think first about, well, What are his options? What are the two behaviors Max can engage in and how do those behaviors pay off compared to one another? We got to think about the differences in the quality, immediacy, magnitude of reinforcement produced by each behavior or each option, as well as the effort that each behavior requires. So if behavior one is cleaning up and behavior two is playing with materials—those are the two things that Max can do in this situation—we can start with quality. What is the reinforcement produced? For cleaning up, that’s access to playing basketball with friends. That’s a relatively rich environment. (Based on what little we know about Max, he enjoys playing basketball with his friends during recess.) And playing with materials, his alternative behavior, produces a temporary escape from having to clean up. So he’s escaping something that is arguably unpleasant to do. But we don’t really know whether one of those outcomes—playing basketball with friends versus escaping cleanup—is more important. But I think, in this situation, playing basketball with friends is probably the better option, provided Max understands what the options are.
So now let’s look at immediacy of access to those reinforcers. So when Max cleans up, he can immediately start playing basketball. There’s no delay there. And when he plays with his materials, he immediately escapes from the task or postpones having to clean up. But there’s the delay to basketball and also a qualitative change in the type of access to basketball he has. He’s going to be a spectator in this situation rather than getting to play himself. Next, let’s think about magnitude. Cleaning up produces 20 minutes of access to playing basketball while playing with his materials delays the cleanup task for maybe a few minutes. Finally, thinking about behavioral effort, cleaning up is probably the higher-effort behavior relative to playing with his materials. So, in that sense, Max may be more likely to play with his materials. But taking all of this together, there’s probably a better quality to the reinforcement produced by cleaning up: it’s immediate and it’s got a large amount of time to it (the 20 minutes of basketball). I think those things would probably outweigh the higher effort of having to clean up. And my prediction is that Max is likely to clean up and get on out there to play basketball.
Quality
Immediacy
Magnitude
Effort
Behavior 1
Cleaning up
Access to playing basketball with friends
Immediate access to basketball
20 minutes of basketball
Higher
Behavior 2
Playing with materials
Temporarily postpones/ escapes cleanup
Immediate escape from task
Delay to basketball
A few minutes of escape from cleanup task
Lower
Behavior with better payoff?
Unknown
Cleaning up
Cleaning up
Playing with materials
Sebastion
Sebastian is a kindergartner who struggles to verbally express his wants and needs. When he does not want to play with a peer, he can either push the peer away or ask the peer to play with someone else.
Based on Sebastian’s scenario, reflect on the questions below. Use the table to record your brief thoughts. Note: The text fields in the table are provided for reflection purposes only; your answers will not be saved and will not be available for downloading or printing.
What two behaviors can Sebastion engage in? In the first column, enter the behaviors in the corresponding text fields for Behavior 1 and Behavior 2.
How do these two behaviors pay off? Think about the differences in the quality, immediacy, and magnitude of reinforcement these behaviors produce, as well as the effort they require. In the first two rows, enter your responses in the corresponding text fields.
Which behavior is Sebastion more likely to engage in? In the last row, enter one identified behavior for each feature using the corresponding text fields. Type “unknown” if it is unclear which behavior Sebastion is more likely to engage in.
To think about which behaviors Sebastian may be more likely to engage in, we first need to identify what the behaviors are that are available to him in this situation when he doesn’t want to play with a peer and there they are. So, in this scenario, Sebastian can either verbally request that the peer move on or he can push the peer. And in both cases there are outcomes and, looking first at reinforcer quality, both of these behaviors (a verbal request or pushing) produces escape from the interaction with the peer. So, from a quality perspective, the payoff looks pretty similar between these two behaviors. But there’s a difference in immediacy. When Sebastian asks his peer to play with someone else, the interaction’s prolonged. That peer argues with him. And when Sebastian pushes the peer, the interaction immediately ends. So here the deck is sort of stacked toward pushing, unfortunately. Then we can also look at reinforcer magnitude, and the payoff of verbal requests is that the peer returns a few minutes later. So the magnitude is somewhat lower relative to pushing the peer away, which produces time without that peer’s interruptions for the remainder of the class period. So again, the deck is sort of stacked toward pushing here; it produces a more immediate outcome and a bigger outcome (more escape from the peer). Finally, if we want to look at the effort of the behavior itself, pushing is a relatively low-effort way to get needs met. That’s why kindergartners and younger children than that really, really struggle with choosing to use their words over pushing. Pushing is easy to do, and it has the payoffs we just described. The verbal request requires more effort, particularly at Sebastian’s developmental stage. We know that he is still working on verbally expressing his wants and needs, so that probably takes a good bit more work. So, in this situation, I predict that Sebastian is more likely to push the peer, given the immediate escape from the peer and the length of the time that he has without a peer attempting to play in his space.
Quality
Immediacy
Magnitude
Effort
Behavior 1
Verbal request
Escape from or end interaction with the peer
The interaction is prolonged
A few minutes of uninterrupted play
Higher
Behavior 2
Push
Escape from or end interaction with the peer
The interaction immediately ends
Remainder of class period
Lower
Behavior with better payoff?
Unknown
Pushing
Pushing
Pushing
Zoe
Zoe is a high school student who loves to text her friends and spend time on social media. At the end of history class, students have five minutes of free time. If Zoe engages fully in activities throughout class, her teacher allows her to use her phone during free time. If she passes notes or whispers with peers instead, she is not allowed to have her phone during free time.
Based on Zoe’s scenario, reflect on the questions below. Use the table to record your brief thoughts. Note: The text fields in the table are provided for reflection purposes only; your answers will not be saved and will not be available for downloading or printing.
What two behaviors can Zoe engage in? In the first column, enter the behaviors in the corresponding text fields for Behavior 1 and Behavior 2.
How do these two behaviors pay off? Think about the differences in the quality, immediacy, and magnitude of reinforcement these behaviors produce, as well as the effort they require. In the first two rows, enter your responses in the corresponding text fields.
Which behavior is Zoe more likely to engage in? In the last row, enter one identified behavior for each feature using the corresponding text fields. Type “unknown” if it is unclear which behavior Zoe is more likely to engage in.
To answer the question of which behavior Zoe is more likely to engage in, we first need to think about what behaviors are her options. And here we can distill it down to two things: she can engage with instruction or academic engagement, or she can pass notes or whisper to her peers. And once we’ve identified those two behaviors, we can start thinking about their payoff and making comparisons in the quality, immediacy, magnitude of reinforcement, as well as the effort required for each behavior itself. And that’s going to tell us how the deck is stacked toward one behavior (academic engagement) or another (note passing or whispering). So in terms of the quality of reinforcement produced by each of these behaviors, academic engagement produces that five minutes of free time at the end of the period in which—and here’s the quality component—Zoe can access anybody who’s available via text or social media. So there’s a whole lot of connection available to her at that time. So I’d say that, given what little we know about Zoe, it’s a pretty high-quality reinforcer being able to access her phone. Note passing and whispering also produce connection with other people, but only connection with the people who are available in the classroom and willing to listen when she whispers and pass notes back and forth. So that may be a little more limited. So the deck may be stacked here in favor of academic engagement if we’re just looking at quality. So now let’s think about the immediacy of access to those reinforcers. And with academic engagement, the access to her phone and anyone available via text and social media is delayed. All of that is going to happen at the end of class, versus note passing and whispering are going to produce an immediate interaction with a peer. So, in the sense of reinforcer immediacy, note passing and whispering may be more likely, all else held constant.
Now let’s look at magnitude. Academic engagement produces five minutes uninterrupted of access to the phone and everything that comes with it. Where note passing and whispering produces brief instances of connection that may add up over the class period, but probably not to a total of five minutes. Finally, let’s look at behavioral effort. Academic engagement is a high-effort response, and that’s why we think so hard about how to promote that in our students. Where note passing and whispering, of course, doesn’t require as much effort. So, in the sense of effort, note passing or whispering is suggested, but looking across all of these different features of reinforcement, academic engagement produces higher-quality outcomes and higher-magnitude outcomes. So it’s better and for longer, and maybe that’s enough to compete with the immediate and low-effort reinforcement available for note passing and whispering. So my prediction is that Zoe will do her best to engage academically.
Quality
Immediacy
Magnitude
Effort
Behavior 1
Academic engagement
Access to anyone available via text and social media
Interactions are delayed, only being available at end of class
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